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Title: | Bad Street Brawler |
Manufacturer: | Mattel |
Platform: | Nintendo NES |
Release Date: | 1989 |
Part #: | NES-BV-USA |
Rating: | 1 out of 5 |
ESRB Rating: | N/A |
Over time the genre of side scrolling fighters took on a few standards that players came to expect. Streets of Rage is often cited as a prime example of said conventions. But Bad Street Brawlers pre-dates SOR and isn't about following rules. It's about kicking ass because you play as a former punk rocker and coolest marial arts vigilante in the world.
That's a lot to live up to and to be quite honest this game fades quickly from it's menacing start-up screen. The cover art is convincing and the startup screen has more than enough late-80s tough guy appeal, but when you get into the game, our hero opts for a yellow leotard look that really doesn't set the right tone in the mean streets.
Crime is rampant on the streets and Duke Davis has had enough. He wants to restore freedom to his city and rid the streets of crime. Unfortunately, Duke's native city has gone to hell and is overrun with thugs. As a former punk rocker and marital arts practitioner, Duke decides to take a bite out of crime and return the streets to civility.
What we don't see on the box cover or the gnarly start-up screen is that the tanktop he appears to be wearing is actually a cropped vest with matching shorts that make him look like a circus performer, not a rugged vigilante. As much as we respect his moxie, he seems destined for an ER visit.
In-game Duke's outfit degrades to more of a leotard looking garment. I'd say its reminiscent of Hulk Hogan, but that would be insulting to all Hulkamaniacs.
As we mentioned earlier, fighting games has some standard expectations... like some cool moves. Duke has 15 punching and kicking attacks that might aid him in decriminalizing the rough streets, but he only has access to THREE moves per stage. It gets better! You don't know which 3 he'll have - you just wait and see. Yikes, this guy is going to get pummeled!
It wasn't until I realized that this was a Power Glove game, that it occurred to me that there may be moves that require the Power Glove. I've read that this is the case. Oddly, the game manual makes no mention of the Glove. The only hint to it's Glove-savvy is on the box cover.
Stranger still is the game manual's visual depiction of Duke's moves, but doesn't give any indication of how to replicate them on he NES controller. But what about the Power Glove? The NES controller only has 2 buttons! The Power Glove is loaded with options. It seems as if this Mattel game was created to induce more sales of the Power Glove. If only Mattel had realized that everyone would want a Power Glove 20 years later :)
Once you master the 3 available moves and take to the mean streets, you may notice the control isn't too good with the NES controller. Even simple things like shifting direction show lag. Is it more responsive with the Glove? Who knows... this game isn't good enough to warrant that much research.
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